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Project origin, User Origin & Survey point

LFBIMMAN
Booster

Hi All, I am getting a bit confused with the co-ordinate system in Archicad

 

Could anyone please explain the difference between Project origin & user origin for me please & why I can move the user origin & an example of why I would possibly need to move it please? I have already read the graphisoft help pages but didn't really understand. 

 

they both seem to read 0,0 even though they are away from each other. 

 

Alot of our projects have no requirement for real world co-ordinates so our process for generic projects is to start modelling as close to 0,0 as possible, most of the time the corner of our building is placed directly on 0,0.      The project origin & user origin is placed on the same spot from default, we don't really move these.

 

Another thing I don't really understand is the difference between these 2 co-ordinate objects..... any clarification would be welcomed. 

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8 REPLIES 8
Barry Kelly
Moderator

The Project Origin is the true origin and it can not move.

It will always be 0,0,0.

It really does not mean a lot, it is just that every model must have a Project Origin.

 

The User Origin can be moved and is simply for your convenience to to set any point you wish as the origin 0,0,0.

As you mentioned you always place the corner of your building on the Project Origin (excellent - always model close to the Project Origin).

You can set the User Origin to a different corner of the building or maybe the corner of a room, so you can get distances from that point.

 

As you place elements, a temporary User Origin is placed at the starting point of that element and then you can specify the length of a wall or slab or beam, etc.

 

A survey point just allows you to set a World Coordinate at a given point.

This saves you having to model very far from the Project Origin if you are trying to use real world coordinates.

Modelling far from the Project Origin will cause problems due to the large numbers for the co-ordinates.

So you set a Survey Point close to the model (or even on the Project Origin) and give it the real world co-ordinate of that position.

Positions on your building can then be related to that survey point giving you real world co-ordinates for the building.

 

Barry.

 

One of the forum moderators.
Versions 6.5 to 27
Dell XPS- i7-6700 @ 3.4Ghz, 16GB ram, GeForce GTX 960 (2GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11

Barry,

 

id be grateful for your input on the below

 

I have been having a bit of a head scratcher with this,

 


I'm understanding that the survey point will always relate to the project origin for setting up real world coordinates

 

I'm having an issue now where I have a file where the project origin is randomly  located,  Id like to place the survey point on one of the surveyor control points (where I know the coordinates) and specify that this area is x real world coordinate without worrying about the project origin.

 

but this seems impossible? The only thing I can think of is to move the entire project so that the origin is aligned to a grid reference, which of course messes up all views and layouts.

 

Am I missing something here ? 

im on V27 now and I understand there has been some changes. 

 

AC25 solo UK • 2017 MacBook Pro 15" 2.9GHz Quad-core i7 16 gb ram

OSX10.15.5

I am not sure I will be a lot of help as I don't use the survey point.

 

The Project Origin can not be at some random location as it is always 0,0,0.

The model can be placed anywhere in relation to the project origin, but it is always best to keep the model as close as possible.

 

You can place the Survey Point at any distance in relation to the project origin - that is the easting and northing values - simply the X and Y distance you want your model to be from the surveyors control point.

You then set the longitude and latitude in the survey point for your known location.

 

The project origin will now effectively become that longitude and latitude.

So now any part of your model that is at the project origin will effectively be at your known surveyor's control point.

You can see here I set the survey point to 0 longitude and 0 latitude.

Any co-ordinate that I check will be measured from the project origin, but will show the co-ordinates in relation to the survey point long/lat settings.

 

BarryKelly_0-1715232626770.png

 

Barry.

 

One of the forum moderators.
Versions 6.5 to 27
Dell XPS- i7-6700 @ 3.4Ghz, 16GB ram, GeForce GTX 960 (2GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11

Although I do notice a slight error when crossing the 0 long/lat lines.

Shouldn't be an issue when yo set the correct long/lat.

 

BarryKelly_1-1715233383215.png

 

Barry.

One of the forum moderators.
Versions 6.5 to 27
Dell XPS- i7-6700 @ 3.4Ghz, 16GB ram, GeForce GTX 960 (2GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11

Ideally you need to place your data so that the Project Zero bold ‘X’ sits on an intersection point of the surveyors grid as close to your model data as possible or another known coordinate. Now depending on how you plan to use the data from the surveyor you may need to rotate the north point. If you keep the surveyors data at the rotation it was originally drawn at then north will remain pointing up the screen. If you rotate the survey data so that you are drawing your model data in x,y coordinates then you will need to rotate the north of the survey point to match the north of the rotated survey data. 

Once you have the north set up correctly you then need to relocate the survey point to the coordinates of the point you have placed it on remember it needs offsetting negatively so if your grid point or known reference point is 100 north and 100 east you’d have to input those coordinates in to the pop up tracker of the survey point as N:-100 and E:-100. 

Once the survey point is relocated I then always place a coordinate dimension object on the known reference point to check its correct and then place a text box next to it with the same coordinates manually typed in. This way of the survey point gets moved by accident you can see when there is a discrepancy between the object and the manual text. 

I hope that makes sense. 

The guide is quite useful. 

https://help.graphisoft.com/AC/27/INT/_AC27_Help/020_Configuration/020_Configuration-35.htm

Lee Hankins
ArchiCAD 4.5 - Archicad 27UKI Apple Silicon 27.2.0
macOS Sonoma (14.4.1)
Nicholas Jones
Booster

Thanks both

 

yes this confirms what I understood

 

this file was set up before surveyor data came in so the origin is not aligned with the grid although I probably could work it out and adjust the survey point as you say.

 

It'd be nice to have a way to retrospectively align project 0,0 or have another point represent that for the survey point data without having to move the entire model. 

AC25 solo UK • 2017 MacBook Pro 15" 2.9GHz Quad-core i7 16 gb ram

OSX10.15.5

You don't need to move the model. that's the point of the survey point. If your project zero isn't located on a known co-ordinate from the survey data, just work out where it is relevant to the nearest grid or known point and then move the survey point by those dimensions.

Lee Hankins
ArchiCAD 4.5 - Archicad 27UKI Apple Silicon 27.2.0
macOS Sonoma (14.4.1)

Thanks for the reply Lee,

 

I think I understand even though I ended up moving the model anyway.

 

If I come across this again, I'd work out the origin coordinates based on the grid then subtract those numbers (with the survey point at 0,0)  in the survey point settings in location settings and I should get the same result.

AC25 solo UK • 2017 MacBook Pro 15" 2.9GHz Quad-core i7 16 gb ram

OSX10.15.5