These applications are not truly comparable products.
Artlantis is very easy to learn and permits making renderings without learning a new profession.
Architects and designers can do their own illustration work in a short time as a part of their everyday work.
It is so simple that three blind monkeys stabbing randomly at a keyboard with sticks can get decent output.
Artlantis also renders quickly.
You will have a credible artwork in 30 minutes with your first try. And the two week full function demo is easy proof.
3DS Max can make better renderings than Artlantis can but I think that it is complicated. By the time you learn 3Ds Max, you will have a new profession. There is only so much time in the day. Or one's entire life.
3DS Max makes better renderings largely because it has better and more complex controls over every aspect of lighting and materials. Since its user community is so vast, may third-party suppliers offer entourage and add-ons that are the best in the business. Firms that use this product have full-time operator artists.
I use Artlantis because it can make reasonable work with a small time commitment. Sample below.
Dwight Atkinson