for my thesis at ubc, i actually modelled with maya and archicad, and assembled the whole landscape with buildings into an adobe atmosphere environment - for remote crit sessions, we met 'inside' the virtual model and 'chatted' - our little avatar heads off.
there was a little java routine that had 'detailed bounds' which wouldn't let you go through walls or floors or stairs, and 'gravity' which acted like, well go figure. same as in game code everywhere.
that way, you don't need to be luke skywalker with the camera controls, you can just take a stroll through the model. I am sure it's not much code, and could just be two buttons, like in atmosphere player, 'bounds on' and 'gravity' on.
Jeez! Then even our senior partners would get into and evaluate the models!
A
Andy Thomson, M.Arch, OAA, MRAICDirector
Thomson Architecture, Inc.Instructor/Lecturer, Toronto Metropolitan University Faculty of Engineering & Architectural Science
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