Looks like a step in the right direction! Sadly, the software tells me my machine is incapable of rendering shadows - rather surprising as my PC easily meets the stated graphics hardware requirements (Athlon 64 3400, 1 gig ram, Gforce 6600GT card)
Also I note the collision detection it seems to promise doesn't work (but still navigation has some other good game-like features)
While this is indeed a step up (I like the hidden line mode), there is still a very long way to go before we use the capabilities available even on current cards - hardware lighting, mip mapping , animated textures , burned on textures etc etc
Thanks for the link though - I will have fun playing with this!
EDIT: - got it working, and it is not bad for outside environments. Nice default sky & very fast & good collision detection!
Nearly useless for walkthroughs though, as no internal lighting.
Also enormously expensive for the small amount of added functionality given this limitation.
ArchiCAD really should at least handle all open GL waltkthroughs without need of plug-ins, so that walkthroughs can be genuinely interactive, with user editing objects on the fly while client is watching. - we just need the rest of the Open GL and/or DirectX feature set enabled!
PAUL KING | https://www.prime.net.nz
ArchiCAD 8-27 | Twinmotion 2023
Windoze 11 PC | Intel Core i9 10900K | Nvidia Gforce RTX 3080 | 32 Gb DDR3 | 2x4K monitor extended desktop