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Modeling
About Archicad's design tools, element connections, modeling concepts, etc.

creating a canted curved glass curtain wall

Anonymous
Not applicable
I am interested in creating a curtain wall that leans back ~15 degrees while occurring on a curved wall. The extras->accessories->wall canted creates one plumb wall and an adjoining canted wall. I only need the canted one, but can't just delete the plumb one. I have also tried to use a conoid, but can't seem to get it to rotate on the Z axis. I have tried the curtain wall objects, but they don't work on compound curves. Any suggestions?

Thanks,
Susan Locsin
University of Washington
29 REPLIES 29
Scott Davis
Contributor
Would you consider importing a 3D DWG for your curved, slanted curtain wall?
Scott Davis
Autodesk, Inc.

On March 5, 2007 I joined Autodesk, Inc. as a Technical Specialist. Respectfully, I will no longer be actively participating in the Archicad-Talk fourms. Thank you for always allowing me to be a part of your community.
Karl Ottenstein
Moderator
Scott wrote:
Would you consider importing a 3D DWG for your curved, slanted curtain wall?
She might. But, the student version won't import DWG. (The school lab version will though.)

Better than DWG is to import 3DS since all texture mapping is preserved and the imported part automatically has parameters created for materials.

Karl
One of the forum moderators
AC 27 USA and earlier   •   macOS Ventura 13.6.6, MacBook Pro M2 Max 12CPU/30GPU cores, 32GB
Anonymous
Not applicable
Thanks go to everyone for the lively response! Peter Devlin sent me his custom standing conoid object to use. Though I would love to have had a control control with differing top and bottom paths like Karl mentioned.

BTW - the student version does import DWG files.

I again appreciate everyones help and response in this forum.

Till next issue arises.

Susan Locsin
Architecture Student
University of Washington
Karl Ottenstein
Moderator
Glad it worked out, Susan. 😉
Susan wrote:
BTW - the student version does import DWG files.
Strange. The "Getting Started" booklet has a table of what each version can do, and the student version isn't supposed to be able to import DWG files ... but the university laboratory version does have that capability.

Could you have been given a lab version, Susan? (I don't really know how you would tell them apart.) Could a couple of other people with the student version in US and around the world indicate if theirs imports DWG? Would be good to know.

Thanks,
Karl
One of the forum moderators
AC 27 USA and earlier   •   macOS Ventura 13.6.6, MacBook Pro M2 Max 12CPU/30GPU cores, 32GB
Anonymous
Not applicable
Peter wrote:
I did look at the conoid object and it is easy to make
it tilt up in 3D. The easy thing to do with the 2D symbol
is to have the symbol be a 3D top view projection in 2D.
I've made the modification to "conoid"
and you are welcome to it.
Peter, I'm struggling with this same thing myself at the moment, and I cannot for the life of me figure out how to get the views right. Would you mind sharing your modified conoid with me, or helping me through getting the view set up the way I need it? I never have fully grasped these view projections, although I'm making progress, but I'm still not quite there. How exactly do you "have the symbol be a 3D view projection in 2D"?

I can get a sideways view of the conoid in 3D using orbit, of course, but I can't get it to save properly so that it will stand up. The only attempt that's worked at all still put the object back into the model lying on its side like the original when I tried to place an instance of it.

I've also tried to follow others' recommendations for how to handle the object in the GDL window, and I'm afraid I'm at a complete loss there.

Wendy
Anonymous
Not applicable
Wendy,
I don't have the original modified conoid object but I do have
a conoid object I made from scratch for a completely different purpose.
If you could tell me exactly what you want the conoid object to do
then I can see if I coded my object to do what you want it to do.

You can, using 3D views, save an object or AC tool element
so they are rotated in space. I usually don't use this method
but tend to save a tool element as a GDL object and write
GDL transformation commands into the 3D script.

A way to have an objects 2D symbol be a projection of
the top view of the 3D model is to put GDL PROJECT2
commands into the 2D script of the object.
Peter Devlin
There is an object (I thought it was in the GDL Cookbook but I can't find it now) with a name that sounded like say '3D rotator' and it was just a subroutine CALL with user-defined angle parameters for ROTx, ROTy, ROTz and the text parameter for the name of the called object that needs to be rotated.

It is really easy to script, also, if nobody finds it or if it is proprietary.

And it would also be easy to add a story-sensitive flor-section-cutter to that, so that you get a better floor plan representation than the 3D projection.

If nobody finds the object and nobody jumps after this message with the attached thing I'll do it this evening. It is one of those things I have always thought I'd do someday, and I probably wasted a lot more time tweaking objects with ROT commands etc.
Anonymous
Not applicable
Peter wrote:
Wendy,
I don't have the original modified conoid object but I do have
a conoid object I made from scratch for a completely different purpose.
If you could tell me exactly what you want the conoid object to do
then I can see if I coded my object to do what you want it to do.
I'm not sure what you mean by "what you want [it] to do", but basically, I need it to be glass, and be able to adjust the base and top diameters as well as the height, since I'm still working out the dimensions of the object I need. It's going to be a sort of cupola topping a staircase on the roof, and will itself have a flat, glass roof, in turn topped by a spire.
You can, using 3D views, save an object or AC tool element
so they are rotated in space.
I've managed this once before, but the basic system eludes me still, especially since I cannot for the life of me find the parallel projection settings any more.

Where on earth did they disappear to in the AC10 interface? I stumbled across them the other day when I opened up pretty much all the toolbars and palettes, but was left with not being able to tell where exactly the button was, and lost the settings when I had to reinstall AC.

I've been tearing my hair out all evening, going through all the tools, toolbars, palettes, and menu commands in the work environments setting area, and I simply can't find them without using the command layout scheme my instructor set up, which is basically the AC9 interface, but I don't really want to use that.
I usually don't use this method
but tend to save a tool element as a GDL object and write
GDL transformation commands into the 3D script.
One of these days, I really need to sit down and just play with GDL scripts - or better yet, find someone to give me a quick introduction. I'm really still completely clueless in that department.

I did learn last semester how to add ROTX to rotate the object, but I'm afraid I'm suffering from CRS <sigh>.
A way to have an objects 2D symbol be a projection of
the top view of the 3D model is to put GDL PROJECT2
commands into the 2D script of the object.
Peter Devlin
I'll see if I can figure out how to do that. Thanks.

Wendy
Anonymous
Not applicable
Wendy,
I believe my object will do what you want.
Give me your e-mail address and I will send it to you.
My e-mail address is in my signature.

In AC 10 the 3D projection settings are in
View->3D view mode->3D projection settings...
As you can see, there are twelve of them
three of which are parallel projections, top, bottom, and side view.
This same dialog is where you set the view angle as well.

Peter Devlin
Djordje
Ace
Gyus ...

Did you try ArchiGlazing?
Djordje



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