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C4D/Maxon question about nurbs

Mats_Knutsson
Advisor
Dear gurus.
I make a nice loft object and then I want to assign thickness to it and bevel the edges. WhaddoIdo?

I can do a surface with thickness by extruding a line and then apply operators on it but I would like do do it with a NURBS-surface.

AC 25 SWE Full

HP Zbook Fury 15,6 G8. 32 GB RAM. Nvidia RTX A3000.
1 REPLY 1
stefan
Expert
You can try to create a loft between closed contours instead of just splines.

You can also activate Caps and Roundings in the Loft object, but not sure that is what you are trying to achieve.

I know there is a 'shell' modifier in VIZ/3ds max that generates a thick object from a flat one 😉
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